Coverart for item
The Resource Games people play : game theory in life, business, and beyond, the Teaching Company

Games people play : game theory in life, business, and beyond, the Teaching Company

Label
Games people play : game theory in life, business, and beyond
Title
Games people play
Title remainder
game theory in life, business, and beyond
Statement of responsibility
the Teaching Company
Title variation
Game theory in life, business, and beyond
Contributor
Producer
Speaker
Subject
Genre
Language
eng
Summary
Game theory plays a crucial role in our lives and provides startling insights into all endeavors in which humans cooperate or compete, including biology, computer science, politics, agriculture, and, most importantly, economics. Game theory is used in economics, corporate decision-making, international diplomacy and military strategy, psychology, and evolutionary biology. Game theory is observable in everyday situations like buying a car, or deciding where to go on a Saturday night. A basic working knowledge of game theory is valuable--it is a tool that sorts through information and offers insight into decisions facing players in games, and in life
Member of
Cataloging source
Nz
Characteristic
videorecording
Credits note
Producer/editor, Zachary H. Rhoades ; academic content supervisor, Gerry Kasarda
Dewey number
519.3
LC call number
QA269
LC item number
.G34 2008
PerformerNote
Twenty-four thirty minute lectures by Dr. Scott P. Stevens, Professor of Computer Information Systems and Management Science at James Madison University in Harrisonburg, Virginia
http://library.link/vocab/relatedWorkOrContributorName
  • Stevens, Scott P.
  • Rhoades, Zachary.
  • Teaching Company
Runtime
720
Series statement
Great courses DVD. Science & mathematics
http://library.link/vocab/subjectName
  • Game theory
  • Differential games
  • Games of chance (Mathematics)
  • Games of strategy (Mathematics)
  • Noncooperative games (Mathematics)
  • Statistical decision
  • Game theory
Technique
live action
Label
Games people play : game theory in life, business, and beyond, the Teaching Company
Instantiates
Publication
Accompanying material
1 course guidebook (vi, 116 pages ; 19 cm)
Bibliography note
Course workbook includes professor biography, statement of course scope, lecture outline, timeline, glossary, biographical notes, and bibliography
Carrier category
videodisc
Carrier category code
vd
Carrier MARC source
rdacarrier
Color
multicolored
Configuration of playback channels
unknown
Content category
two-dimensional moving image
Content type code
tdi
Content type MARC source
rdacontent
Contents
  • Lecture 5.
  • Guessing right, simultaneous move games ;
  • Lecture 6.
  • Practical applications of game theory
  • Disc 2. Lecture 7.
  • Random walk: Dealing with chance events ;
  • Lecture 8.
  • Pure competition: Constant-sum games ;
  • Lecture 9.
  • Mixed strategies and nonzero-sum games ;
  • Part 1: Disc 1. Lecture 1.
  • Lecture 10.
  • Threats, promises and commitments ;
  • Lecture 11.
  • Credibility, deterrence and compellence ;
  • Lecture 12.
  • Incomplete and imperfect information
  • World of game theory ;
  • Lecture 2.
  • Nature of the game ;
  • Lecture 3.
  • Real life chessboard: Sequential games ;
  • Lecture 4.
  • Life's little games: The 2x2 classic games ;
  • Lecture 17.
  • Tragedy of the commons ;
  • Lecture 18.
  • Games in motion: Evolutionary game theory
  • Disc 4. Lecture 19.
  • Game theory and economics: Oligopolies ;
  • Lecture 20.
  • Voting: Determining the will of the people ;
  • Lecture 21.
  • Auctions and the winner's curse ;
  • Part 2: Disc 3. Lecture 13.
  • Lecture 22.
  • Bargaining and cooperative games ;
  • Lecture 23.
  • Game theory and business: Co-opetition ;
  • Lecture 24.
  • All the world's a game
  • Whom can you trust? ;
  • Lecture 14.
  • Encouraging productivity: Incentive schemes ;
  • Lecture 15.
  • Persistence of memory: Repeated games ;
  • Lecture 16.
  • Does this stuff really work? ;
Control code
1627015
Dimensions
4 3/4 in. +
Dimensions
other
Extent
4 videodiscs (720 min.)
Isbn
9781598034837
Isbn Type
(set)
Media category
video
Media MARC source
rdamedia
Media type code
v
Medium for sound
videodisc
Other physical details
sound, color
Publisher number
  • 1426
  • PB1426A
  • PD1426-01
Sound on medium or separate
sound on medium
Specific material designation
videodisc
System control number
  • (Sirsi) 1627015
  • (Sirsi) 1627015
  • (OCoLC)276356389
System details
DVD
Video recording format
DVD
Label
Games people play : game theory in life, business, and beyond, the Teaching Company
Publication
Accompanying material
1 course guidebook (vi, 116 pages ; 19 cm)
Bibliography note
Course workbook includes professor biography, statement of course scope, lecture outline, timeline, glossary, biographical notes, and bibliography
Carrier category
videodisc
Carrier category code
vd
Carrier MARC source
rdacarrier
Color
multicolored
Configuration of playback channels
unknown
Content category
two-dimensional moving image
Content type code
tdi
Content type MARC source
rdacontent
Contents
  • Lecture 5.
  • Guessing right, simultaneous move games ;
  • Lecture 6.
  • Practical applications of game theory
  • Disc 2. Lecture 7.
  • Random walk: Dealing with chance events ;
  • Lecture 8.
  • Pure competition: Constant-sum games ;
  • Lecture 9.
  • Mixed strategies and nonzero-sum games ;
  • Part 1: Disc 1. Lecture 1.
  • Lecture 10.
  • Threats, promises and commitments ;
  • Lecture 11.
  • Credibility, deterrence and compellence ;
  • Lecture 12.
  • Incomplete and imperfect information
  • World of game theory ;
  • Lecture 2.
  • Nature of the game ;
  • Lecture 3.
  • Real life chessboard: Sequential games ;
  • Lecture 4.
  • Life's little games: The 2x2 classic games ;
  • Lecture 17.
  • Tragedy of the commons ;
  • Lecture 18.
  • Games in motion: Evolutionary game theory
  • Disc 4. Lecture 19.
  • Game theory and economics: Oligopolies ;
  • Lecture 20.
  • Voting: Determining the will of the people ;
  • Lecture 21.
  • Auctions and the winner's curse ;
  • Part 2: Disc 3. Lecture 13.
  • Lecture 22.
  • Bargaining and cooperative games ;
  • Lecture 23.
  • Game theory and business: Co-opetition ;
  • Lecture 24.
  • All the world's a game
  • Whom can you trust? ;
  • Lecture 14.
  • Encouraging productivity: Incentive schemes ;
  • Lecture 15.
  • Persistence of memory: Repeated games ;
  • Lecture 16.
  • Does this stuff really work? ;
Control code
1627015
Dimensions
4 3/4 in. +
Dimensions
other
Extent
4 videodiscs (720 min.)
Isbn
9781598034837
Isbn Type
(set)
Media category
video
Media MARC source
rdamedia
Media type code
v
Medium for sound
videodisc
Other physical details
sound, color
Publisher number
  • 1426
  • PB1426A
  • PD1426-01
Sound on medium or separate
sound on medium
Specific material designation
videodisc
System control number
  • (Sirsi) 1627015
  • (Sirsi) 1627015
  • (OCoLC)276356389
System details
DVD
Video recording format
DVD

Library Locations

    • Rockport Public LibraryBorrow it
      17 School Street, Rockport, MA, 01966, US
      42.6576331 -70.61774129999999
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